I was surprised by how fiddly some of the powers are to use though. Each playable character has his or her own abilities, and in some cases unique weapons and projectile attacks (although these are pretty weak compared to hand-to-hand combat). The higher your combo the more in-game currency you'll accrue (studs).
The gameplay is familiar - combat consists of one button press which builds up into an area-of-effect combo attack affecting all surrounding enemies. But the developers have certainly managed to cram plenty of humour into the title, some of which consists of subtle background references that I imagine aren't actually in the film, providing some nice fan service. I’ve been told that the game is pretty true to the film, though I haven’t seen Incredibles 2 yet so I obviously can’t confirm or deny that myself (in fact this game launches on the same day as the film in my home country). The game opens up in the same way as the second film, with the Underminer trying to destroy the city while the Incredible family and Frozone do their best to stop him.
It also makes sense for said title to be a Lego game TT Fusion's work on the franchise has often been critically acclaimed for being consistently high quality if not all that revolutionary, so adults can enjoy playing it with their kids – and vice versa - without feeling ripped off.Īs you might expect, therefore, Lego The Incredibles isn’t massively different from TT Fusion's other Lego video games, but it is at least a decent outing. With Incredibles 2 hitting cinema screens in the States last month and much of the rest of the world this month, it made sense that we would see a licensed video game release alongside it. By Patrick Day-Childs, posted on 03 July 2018 / 4,353 Views